Then there's the business of incoming attacks, which sit impatiently on a timer to the left of your playspace, giving you a small window of opportunity to minimise the damage. Clearing a single line won't impact another player, and is more a way of tidying up - to do real damage, you'll have to clear multiple lines at once, with combos and t-spins helping you stack even more punishment up. The basics are easy enough - clear lines to send trash another players' way - with a few kinks of their own. The mechanics beneath the fundamentals are a little arcane, though I personally find that thrilling as specifics are slowly picked apart. So yes, it's just Tetris, but it's supplemented thoughtfully. It's worth pointing out that the Joy-Cons aren't great for precision play, and the faults with the precision of the Switch Pro Controller are highlighted when things get intense. Arika knows its stuff when it comes to tetrominoes, of course, having crafted hard-edged classics such as The Grand Master series for arcade (revered as some of the best Tetris games out there according to the scholar and expert John Linneman of Digital Foundry) - and that expertise shines throughout Tetris 99. Tetris 99 is like a joke someone made on Twitter - I'm not even sure it's a joke that banged all that much, and probably didn't get more than half-a-dozen likes - that Nintendo and developer Arika then ran with and made absolutely shine. Mostly, though, I love it for the sheer audacity of it all. And it's just as smart and exciting a spin on that beloved formula as last year's Tetris Effect. About Us For more information about Kotaku Australia, visit our about page.Really? Do I really, honestly, truthfully, hand on heart believe that Tetris 99, a free-to-play spin on an age-old classic that stealth dropped on Nintendo Switch last week, is the measure of established behemoths such as Fortnite and PUBG as well as the hyper-polished, brilliantly playable current darling Apex Legends? Well yes, I do - partly because I'm still in that honeymoon period, partly because, well, it's Tetris. Technical Something not looking quite right? Contact our tech team by email at office AT. Advertising To advertise on Kotaku Australia, contact our sales team via our advertising information website.
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